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Source and install need .
pnpm dlx shadcn@latest add @assembli/point-morph-heroWebGL hero where eleven thousand points morph between a sphere, a torus knot, a wordmark sampled from canvas, a wave field, a lattice and a helix. Each morph bursts outward with a per-point stagger, depth drives size and color, the cursor parts the cloud, and a numbered index lets you pick a shape. Raw WebGL, no three.js.